~/ devops × multimedia

Lucas Cañero.

DevOps Engineer

Multi-cloud infrastructure at Montblu — currently building for FilingRamp.

Infrastructure with an engineer's rigor and an artist's eye.

0years in DevOps
0cloud platforms
0open-source projects
~/about

About

I started on the creative side of technology — motion design, 3D and sound — studying Audiovisual & Multimedia at the Polytechnic Institute of Beja. Somewhere between rendering frames and mixing audio, I got more interested in the systems underneath: the pipelines, the servers, the automation that makes digital work possible.

Since 2022 I've been a DevOps engineer at Montblu, a consultancy that runs infrastructure for other companies. My main client today is FilingRamp, where I design and operate AWS infrastructure end to end — Terraform, Kubernetes (EKS), CI/CD and observability — while also working across Azure and Google Cloud on other projects.

The two backgrounds aren't separate. Design taught me that the best systems are the ones you don't notice — and I bring that eye to everything from dashboards to internal tooling. Long term, I want to build scalable, reliable cloud infrastructure that enables teams to move faster..

~/experience

Experience

DevOps Engineer · Montblu

current

Jun 2022 — Present · Remote

  • Design and operate multi-cloud infrastructure (AWS, Azure, Google Cloud) with Terraform for the consultancy's clients.
  • Co-maintain Terrabutler, Montblu's open-source CLI for orchestrating multi-environment Terraform projects.
  • Run Kubernetes (EKS) workloads with monitoring on Prometheus and Grafana.

DevOps Team · FilingRamp

client

Jun 2022 — Present · Client via Montblu

  • Own AWS infrastructure across multiple environments — from networking and CloudFront delivery to IAM.
  • Built an event-driven email ingestion pipeline (SES → S3 → SNS), fully defined in Terraform.
  • Keep CI/CD pipelines and environment configuration reliable as the product and the team grow.

BSc Audiovisual & Multimedia · IP Beja

education

Sep 2022 — Jun 2025 · Beja, Portugal

  • Motion design, 3D animation (Blender), audio production and multimedia for digital platforms.
  • The creative foundation that still shapes how I approach infrastructure and tooling.
~/projects

Projects

Loaded live from the GitHub API — this section keeps itself up to date.

More on GitHub
~/skills

Skills

Cloud

  • AWS
  • Azure
  • Google Cloud

Infrastructure as Code

  • Terraform
  • Terrabutler

Containers & Orchestration

  • Docker
  • Kubernetes
  • Amazon EKS
  • Google GKE

CI/CD & Automation

  • GitHub Actions
  • Octopus Deploy
  • Bash
  • Python

Networking & Security

  • VPC Peering
  • Security Groups
  • IAM
  • TLS / ACM
  • Route53
  • AWS WAF
  • Network Policies

Data & Messaging

  • PostgreSQL
  • DuckDB
  • Apache Kafka
  • Strimzi
  • S3

Observability

  • VictoriaMetrics
  • OpenTelemetry
  • Prometheus
  • Grafana
  • CloudWatch

Multimedia & Design

  • After Effects
  • Premiere
  • Photoshop
  • Illustrator
  • Reaper
  • Blender
~/contact

Let's build something.

Open to DevOps consulting and infrastructure work — the fastest ways to reach me: